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Mapping aspects ​

Learn the main aspects that make up a map

Introduction ​

There are some common traits for every map that enhance the gameplay experience, which are:

  • Execution: The player's perspective of a map.
  • (Song) Representation: The mapper's perspective of a map.
  • Creativity: How innovative a map is.

Finding the right balance between the three is key to approach mapping as a whole. From a general standpoint, Execution > Representation > Creativity, but this depends on each mapper.

Execution ​

This concept encompasses every in-game aspect of a map:

  • Patterns: The note distribution throughout the map.
  • Flow: The way the player is required to move to beat the map.
  • Difficulty: How easy/hard the map is to beat.

This article explains this concept in depth.

Song Representation ​

This concept refers to everything that can be seen in the editor:

  • Sync: How the notes in the map correspond to the sounds in the song.
  • Structure: How each pattern in the song is represented.
  • Emphasis: How noticeable each pattern in the song should be.

This article explains this concept in depth.

Creativity ​

This concept focuses on finding ideas for maps and their further development during map making.

This article explains this concept in depth.

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