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Customization

Decorate the Editor to your liking

INFO

This section is completely optional!

1. External Assets

You don't need to touch the Editor's cached assets to edit these.

Editor BG

You may have noticed an image in the SSQE folder called background_editor.
That image is the mapping menu's background image, you can replace it with another .png file.

Settings Menu

In Settings, you have plenty of options to choose from:
Settings

  • Colors: These are the colors that the Editor uses, and what they're used for:
    • Color 1: Text and BPM Lines.
    • Color 2: Checkboxes, sliders, numbers and BPM Lines.
    • Color 3: Bookmarks and BPM Lines.
    • Note Colors 1, 2 are alternated (1-2-1-2...) for the notes on the track.

To change them, simply click over them and a color display will open.
You'll be able to either input HSL or RGB values, or drag around the color selector and the brightness bar to get a color of your liking.

  • Autosaving: Enable Autosave allows the Editor to save your progress, and Autosave Interval measures how frequent these saves are (in minutes).

  • Correct Errors on Copy: Corrects notes which are out of bounds (>±0.85) so the map can be played. Not related to customizing.

  • Waveform: Enables/disables the sound waves on the track.

  • Opacity: These settings allow to change the Opacity value (from 0: invisible to 255: fully visible) of certain components:

    • Background Opacity: Changes the mapping menu's background image opacity.
    • Track Opacity: Changes the track opacity.
    • Grid Opacity: Changes the grid opacity.
  • Change Keybinds: All the Editor's keybinds are listed in this menu. You may change them to your liking by editing the boxes' content.
    Enabling the checkboxes below acts as if they were being held with the input (like in "Shift + H", for example).
    Once you're done, click Return to Settings to go back.

  • Open Editor Folder: When clicked on, this button opens the folder where the editor program is.

  • Reset to Default: Resets everything mentioned earlier to the default values.

WARNING

This setting has NO confirmation, for now.

2. Internal Assets

In case you want further customization, you'll need to access the content inside the assets folder, in the Editor folder. Said folder contains 3 distinct folders, which contain the Editor's main assets:

  • fonts: Contains the Editor's text fonts.
  • sounds: Contains the Editor's sound files.
  • textures: Contains the Editor's textures.

Fonts

You can replace any of the Editor's fonts by downloading another font file (.ttf format) from any font websites like DaFont.

  • main.ttf: Used for the text labels in the mapping menu.
  • SourceSans.ttf: Used for the changelog in the main menu.
  • Square.ttf and Squareo.ttf: Used for the button labels in the main menu.

Hitsounds

In this folder, you'll find:

  • hit.wav: Note hitsound (for notes on the track).
  • click.wav: Click sound.
  • metronome.wav: Metronome tick sound.

Replacing any of those with another .wav file will cause them to be overridden.

Textures

This folder contains the textures used for Editor: for now, only a single file called widgets, which contains the Editor's play/pause button. You can edit this image however you like, but keep in mind how the images are displayed.

Licensed under CC BY-NC 4.0